Shipped
VR Exhibits & Simulations
Three VR projects, from a COPD exhibit at US medical conventions to a cloud game for tech conferences.
- 4,000+convention attendees
- 2,000+simulation users
- 3VR projects
In 2025 I worked on three VR projects at Hogarth Manila: two for healthcare, and one for a major global cloud computing provider to show at tech conferences.
The constant fight: memory
In VR the main problem is always the same: keeping memory down. Across all three projects I relied on object pooling, power-of-two texture compression and other VR optimizations to keep each one within budget.
COPD Exhibit
The COPD Exhibit takes you inside the airways to show how COPD (chronic obstructive pulmonary disease) works. You can grab and turn what you find, while labels explain what’s happening in the disease. It was shown to more than 4,000 attendees at US medical conventions, and I led its development.
Type 1 Diabetes Simulation
A VR simulation about Type 1 diabetes, set in a bright, futuristic facility and used by more than 2,000 people. I owned its UI and its systems architecture end to end.
Cloud conference game
A VR game built for high-traffic tech conferences, where players find their way through a maze of clouds against a countdown timer. I built the game, including the cloud-based integrations running behind the scenes.


