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Metamedia Installations

Interactive games and exhibits for events and brands, built as a one-person dev team.

  • 1person dev team

At Metamedia I built interactive games and exhibits for events and brands.

A one-person dev team

I was the entire dev team: every piece of software was mine. And when a project needed hardware, I learned Phidgets and enough electronics to make that work too.

The projects

  • Coke Studio canreoke: a karaoke booth built inside a giant Coca-Cola can.
  • Coke Studio photo booth: a branded photo booth that prints photo strips.
  • Drum arcade: an arcade drum game, played against the clock.
  • DOST storm surge simulator: a storm surge simulator for the Department of Science and Technology, shown at an exhibit.
  • Cigarette brand promo game: a promotional game at a cigarette brand’s booth that people lined up to play.
  • Shakey’s FUN! app: an app for Shakey’s Pizza Parlor.

More projects

Unity

Double Win Vegas Slots

A casino slots game. I led its QA team, built Unity tools to test features quickly, and fixed bugs with the engineers.

Anino · 2016 – 2018

  • QA
  • Unity tools
  • Bug fixing
Unity

Marketeer

A cozy shop sim and dating sim, built in Unity by a two-person studio.

Flagship Studios PH · 2026 – Present

  • Cozy
  • Shop sim
  • Dating sim
MonoGame

Dryad

A 2D island-building adventure on Steam. I rebuilt its UI from the ground up.

DryadLLC · 2025 – 2026

  • UI
  • Gum
  • Rich text